ソースフォージにも上がっていた要望「発展アルゴリズム無効」モードを実装してみました。
Index: GlobalOptions.cs
===================================================================
RCS file: /cvsroot/freetrain/FreeTrain/core/framework/GlobalOptions.cs,v
retrieving revision 1.6
diff -u -r1.6 GlobalOptions.cs
--- GlobalOptions.cs 30 Dec 2002 17:10:40 -0000 1.6
+++ GlobalOptions.cs 14 Jul 2003 15:37:57 -0000
@@ -57,7 +57,14 @@
}
}
- public new GlobalOptions load() {
+ /// <summary>
+ /// If false, cpu build lands and structures as population grows up.
+ /// If true, cpu never build any structures.
+ /// </summary>
+ public bool invalidateDevelopment = false;
+
+ public new GlobalOptions load()
+ {
return (GlobalOptions)base.load();
}
Index: ConfigDialog.cs
===================================================================
RCS file: /cvsroot/freetrain/FreeTrain/core/framework/ConfigDialog.cs,v
retrieving revision 1.4
diff -u -r1.4 ConfigDialog.cs
--- ConfigDialog.cs 25 Dec 2002 02:02:42 -0000 1.4
+++ ConfigDialog.cs 14 Jul 2003 15:37:58 -0000
@@ -20,6 +20,7 @@
private System.Windows.Forms.TrackBar msgStatusLength;
private System.Windows.Forms.CheckBox drawStationNames;
private System.Windows.Forms.CheckBox showBoundingBox;
+ private System.Windows.Forms.CheckBox invalidateDevelopment;
private readonly GlobalOptions opts;
@@ -34,6 +35,7 @@
msgStatusLength.Value = opts.messageDisplayTime;
drawStationNames.Checked = opts.drawStationNames;
showBoundingBox.Checked = opts.drawBoundingBox;
+ invalidateDevelopment.Checked = opts.invalidateDevelopment;
}
protected override void Dispose( bool disposing ) {
@@ -59,6 +61,7 @@
this.radioMsgBox = new System.Windows.Forms.RadioButton();
this.drawStationNames = new System.Windows.Forms.CheckBox();
this.showBoundingBox = new System.Windows.Forms.CheckBox();
+ this.invalidateDevelopment = new System.Windows.Forms.CheckBox();
this.groupBox1.SuspendLayout();
((System.ComponentModel.ISupportInitialize)(this.msgStatusLength)).BeginInit();
this.SuspendLayout();
@@ -110,7 +113,7 @@
this.msgStatusLength.Location = new System.Drawing.Point(160, 32);
this.msgStatusLength.Minimum = 1;
this.msgStatusLength.Name = "msgStatusLength";
- this.msgStatusLength.Size = new System.Drawing.Size(224, 45);
+ this.msgStatusLength.Size = new System.Drawing.Size(224, 42);
this.msgStatusLength.TabIndex = 2;
this.msgStatusLength.Value = 1;
//
@@ -152,6 +155,15 @@
this.showBoundingBox.TabIndex = 4;
this.showBoundingBox.Text = "描画範囲を表示(デバッグ)";
//
+ // invalidateDevelopment
+ //
+ this.invalidateDevelopment.FlatStyle = System.Windows.Forms.FlatStyle.System;
+ this.invalidateDevelopment.Location = new System.Drawing.Point(24, 152);
+ this.invalidateDevelopment.Name = "invalidateDevelopment";
+ this.invalidateDevelopment.Size = new System.Drawing.Size(168, 16);
+ this.invalidateDevelopment.TabIndex = 4;
+ this.invalidateDevelopment.Text = "発展アルゴリズムを無効化";
+ //
// ConfigDialog
//
this.AcceptButton = this.buttonOK;
@@ -163,7 +175,8 @@
this.drawStationNames,
this.groupBox1,
this.buttonCancel,
- this.buttonOK});
+ this.buttonOK,
+ this.invalidateDevelopment});
this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedDialog;
this.MaximizeBox = false;
this.MinimizeBox = false;
@@ -187,6 +200,7 @@
opts.messageDisplayTime = msgStatusLength.Value;
opts.drawStationNames = drawStationNames.Checked;
opts.drawBoundingBox = showBoundingBox.Checked;
+ opts.invalidateDevelopment = invalidateDevelopment.Checked;
opts.save();
Close();
}
Index: DevelopmentAlgorithm.cs
===================================================================
RCS file: /cvsroot/freetrain/FreeTrain/core/world/development/DevelopmentAlgorithm.cs,v
retrieving revision 1.14
diff -u -r1.14 DevelopmentAlgorithm.cs
--- DevelopmentAlgorithm.cs 27 Mar 2003 01:56:14 -0000 1.14
+++ DevelopmentAlgorithm.cs 14 Jul 2003 15:41:54 -0000
@@ -25,6 +25,8 @@
/// Run the development algorithm.
/// </summary>
public static void handleClock() {
+ if( Core.options.invalidateDevelopment )
+ return;
DateTime start = DateTime.Now;
new DevelopmentAlgorithm().doClock();
double d = (DateTime.Now - start).TotalMilliseconds;
*****CVS はコード 1 で終了しました*****
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